![]() A couple of attacks and it was gone!Īnd such ended my quest in Eodon. I have got to wonder though: have I lost an Eight here?īehind the Queen, laid the goal of my Quest: the gitantic ruined Moonstone which created this mess in the first place. After a bit of exploring I did come in front of the evil Ant Queen, which was well… damn ugly. The myrmydex cave is unfortunately not a great example of game design: basically consisting of boring rocky cave with many monsters to kill (well… I guess it IS like the U6 Ant Mound!). (Between this and Ultima VI and its ant mound, one has to wonder – did Origin had some issues with Ants?) So I headed to Drum Hill and called the reunion, ready to kick some ant’s butt. And much to my surprise it was! No more stuck caracter, no more party horse… it appears that having a full party can circumvent and prevent this nasty bug to happens which is good.Īt that point, I know had united the whole tribes and was ready for the final battle. So now I returned to my T-Rex boulder, hoping to have the bug resolved. This also meant the Nahuatla were freed from tyranny and as such had joined my union! Yay! This part of the game is a bit annoying due to the fact that some part of the city feel like a maze, but also pretty nice because it allows to get powerful weapons against the Myrmydex.Īfter finding the generators and destroying the control panel, my Automaton friend was destroyed as well as the city, and Spector (which had recovered his sanity) joined my group, thus making my party complete. Then came the exploration of the ruined City, which started by repairing an Automaton (no, not a Serpent Isle one), and then finding weapons to fight the Myrmydex and the generators to free Spector from his madness. ![]() That required a big Gem to make the entrance appear, but Aiela just happened to have it in her inventory. ![]() I need to get inside the ancient Kotl City where Dr Johann Spector (modeled after Warren Spector himself) had lost his mind and became an evil Foozle. The next step is a tad more complicated, but doable since I had all I required. I then wacked the nasty Darden, and so Aiela was free and both Urali and the Kurak had joined my insecticide association. I know went to the southern cave and freed Aiela – which gave a the lovely hero kiss I deserve: So I did! I first headed to the Fabozz statue which was in cave northward – I had to kill a couple of tribesmen, but thanks to a good photography I freed the statue and sent it back outside (It’s MAGIC you know!) Note that there was a point of doing it: by freeing the statue the Uralis all became friendly with me, so I could now travel freely. The first part went pretty fast – I had already learned where the hidden Urali tribe one, and upon arrival (and carefully avoiding of a nasty T-Rex thanks to sea turtles) I made a deal with the Shaman there: save the statue of their spirit Fabozz, kill Darden (the bad guy who had captured Aiela) and he’ll join him. So as I mentioned it yesterday, due to this nasty bug I decided to go back and do the two big remaining quests: the rescue of Aiela and the ancient Kotl city. It also rewards self-sufficiency (players can bake pots, weave bandages, carve up dead animals for meat and harvest plants).Which means I can get back home and rest (or not considering how exciting my Avatar’s life is!) Unlike many other RPGs, WoU requires the player to use their mind as much as, if not more than their weapon. Well worth a downloadĪ gripping game that allows you to take as much or as little time as you like. Avoid the 9th game though, that one was a failed experiment in first person RPG gaming. Otherwise, you might be better off by trying the, let's call them that, real Ultima games, from Akalabeth to the 8th title. At any rate, if you loved the lore of the originals and would not mind a game that feels like these ones but doesn't quite go there all the way, it might deliver a good few hours of play. Which can be quite rewarding, were it not for lesser quality of this title, compared to, say Ultima 7 or 8. So, you could think of it more as a combination of adventure elements with action oriented RPG mechanics. Nevertheless, this title is not half bad, featuring a more battle inclined philosophy. The game still plays as the regular top down RPGs but the story is only hinting at the Ultima Universe as it is known from the cannon. The Worlds of Ultima: the Savage Empire is an RPG which presents a different type of game from those that fans of the classical Ultima games coming directly from Lord British would expect.
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